So, when we edited the liblist.gam file, what that did, is that it ran the mod with all it's maps, sounds, textures and whatnot with the ORIGINAL half-life.dylib. I've also ran into this issue, and in order to get rid of this issue, we'll need the source code of the mod itself from it's creator. After you've done this, continue on with step 3.
exe file, you'll have to download Wineskin Winery, run the mod using wineskin, which just extracts the game life somewhere. which is the same for both, sorry that I can't guide you though it on linux like on os x ?.Ģ - if the mod you've downloaded is an. Paste this below a line that reads "gamedll "dlls\hl.dll""ġ - I unfortunately don't have a linux machine, but the fix relies on step 9. Move the mod folder into the Half-Life folder ~/Library/Application Support/Steam/SteamApps/common/Half-Life Open another Finder window, open the "go to" window by pressing Shift+Command+G, and paste this into the newly open window Download a half-life mod, from where-ever (I suggest RunThinkShootLive) I'll rewrite it here in order to make the fix more general.ġ. Anyways, I have managed to find a fix here
I remember there being a couple of people who were unable to run the original half-life mods on os x (and this fix applies for linux as well 1).
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